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| who me? Admin | The 2007 NFL Scouting Combine kicks off today with the arrival of Tight Ends, Offensive Linemen, Special Teams, Punters, and kickers. On Thursday, the quarterbacks, wide receivers, and running backs arrive for registration. On Friday, Defensive Linemen, and linebackers will arrive for registratin, and finally, on Saturday, the Defensive Backs will show up for registrations. Events will continue through Tuesday, ending with the defensive back workouts. Order of events: Day 1 Arrivals Group 1 (K, ST, OL), Group 2 (OL), Group 3 (TE)
Group 4 (QB, WR), Group 5 (QB, WR), Group 6 (RB)
Group 7 (DL), Group 8 (DL), Group 9 (LB)
Group 10 (DB), Group 11 (DB)
![]() More Deatailed Information of the order of events. |
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| who me? Admin | NFL Combine Events List 40 Yard Dash This timed event is a test of short range speed and burst. The player starts from a three-point stance and runs 40 yards as fast as possible. The player is timed in 10, 20 and 40 yard increments, to gauge the player’s burst off the line and time to top speed. Bench Press Participants bench press 225 pounds as many times as possible in this event. Quarterbacks and Wide Receivers are excluded Vertical Jump Player stands flat-footed in front of pole with multiple plastic flags sticking out. The bottom of the pole is adjusted to the height of the player’s fingertips when raised straight above his head. The player then jumps from a standing position, and tries to swat as many of the plastic flags as he can. The flags, staged every half inch on the pole, rotate and give the event judge a reading of the height the player jumped. This test is particularly important to wide receivers and defensive backs. Broad Jump This test measures how far a player can jump from a standing position. The broad jump is a good test of lower body strength, and a persons ability to use this strength to their advantage. The length of the jump is measured from the starting point to the back of the heel closest to the starting point upon landing. Linemen and running backs are gauged heavily by this test. 3 Cone Drill Three cones are set up in a triangle or L shape, with each cone 5 yards apart. The player starts in a 3-point stance at the first cone. The whistle blows and the player sprints 5 yards ahead to the first cone, reaches down and touches a white line and then sprints back to the starting cone. At the starting cone, he reaches down and touches a white line, then heads back to the second cone. This time, he runs around the outside of the second cone, and cuts right to the third cone. He runs a circle around the third cone from the inside to the outside, then runs around the second cone before returning to the first cone. (speed, agility, and cutting ability are put to the test here) 20 Yard Shuttle The 20 yard shuttle test lateral speed and coordination. The player starts in a three point stance, straddling a yard line facing the sideline. When the whistle blows, the player runs 5 yards to one side, touching the yard line. He then sprints 10 yards in the other direction and again touches the yard line, at which point he sprints back to the yard line he started from. 60 Yard Shuttle The 60 yard shuttle is basically the same drill as the 20 yard shuttle. The only difference is that instead of running 5 yards, 10 yards then 5 yards, the player runs 10 yards to one side, then back 20 yards and then 10 yards to the starting point. This drill is probably the best test of endurance in the entire combine. Position Specific Drills Maybe one of the best ways to test a player’s ability to play a position is to run them at drills specifically designed for players of their position. Coaches and Scouts typically run the players through the drills, taking note as to their performance. These drills are typically overlooked for some of the sexier drills, like the 40 yard dash and bench press. Other Drills: Physical Measurements Each player in attendance will be measured for height, weight and arm and hand length. Offensive and defensive linemen, as well as running backs, are also measured for body fat percentage. NFL Team Interviews Teams are allowed to interview up to 60 players at the combine. The interviews are held in the player's hotel and used to gather information on intelligence, mentality, and character. The Wonderlic Test Possibly the most talked about test at the combine, and very possibly the most overrated. The Wonderlic test is a 50 question test designed to test a players I.Q. Players have 23 minutes to complete this test. The Cybex Test Players are strapped to a machine to test their joint movement and flexibility. This test doesn't receive much attention from fans, but teams pay close attention to this test. Injury Evaluation Multiple medical tests, including X-rays and physicals, to ensure that the player has not outstanding injuries. Urine test A urine sample is taken from all players to test for any drugs considered illegal by the NFL, including performance enhancing drugs and supplements. |
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